[CLUE-Talk] help with new course

G. Richard Raab rraab at plusten.com
Mon Dec 16 10:01:49 MST 2002


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On Monday 16 December 2002 02:01 am, Roger Frank wrote:
> On Mon, 16 Dec 2002 00:33:44 -0700
>
> I have searched extensively for what other high schools try to do with this
> topic.  What I find is often 3D Studio Max and a few other apps and not
> much depth.  Most of them feel more like art classes than computer classes.
>


> > From my own suggestion, start low-level and build up.
> > Not try with a top-down. Likewise rather than teaching a
> > libray/application, teach principles instead.

>
> That's what I want to do, but the low barrier to entry means I can't dwell
> to long on principles before I get some results - some graphic results - or
> I loose them.
>

One approach is start up high and descend quickly (like 1-3 chapters), then 
back up with detail.

>
> This will be a classroom setting, each student with a decent computer, and
> a local server, all Linux of course.  It is a one semester course, or about
> 72 class periods.  Right now I'm thinking the major topics are
>   - 3D graphics (Art of Illusion?)
>   - animation (Blender?)
>   - AI
>   - under the hood (Java 3D?)
>   - renderfarm (PovRay and PVM?)


Take a look at :
	http://12.254.22.176/~rraab/LSA/

	It is not finished. In fact, I had to deliver the tail of this via white 
board. What I did though was give all my students the ability to enter notes 
in this, and then made them available as a downloadable file. They loved it.

One of the hard things is to outline exactly what you are going to deliver.
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